Weapons › DMR
GRT-CPS
DMR, Semi-auto / 3-round burst. 29.4 damage per shot at 0–21 m, 4 shots to kill, TTK 500 ms. Default build and ammo against a 100-HP target with no armour, every shot to the upper torso. Data version 2026-10-13.
Base stats
| Class | DMR |
|---|---|
| Fire mode | Semi-auto / 3-round burst |
| Fire rate | 360 RPM (166.7 ms between shots) |
| Magazine | 20+1 |
| Muzzle velocity | 950 m/s |
| Tactical reload | 2.75 s |
| Empty reload | 3.28 s |
| Headshot multiplier | ×1.5 |
| Limb multiplier | ×0.91 |
Damage and time to kill
| Range | Damage per shot | Shots to kill | TTK |
|---|---|---|---|
| 0–21 m | 29.4 | 4 | 500 ms |
| 21–75 m | 27.5 | 4 | 500 ms |
| 75 m+ | 26.2 | 4 | 500 ms |
3D gunsmith · Firing range · Recoil and spread