Weapons › DMR
Mk 1 Mod 0
Preview weapon from the Battlefield Labs test client: the data is incomplete and does not represent the weapon at release.
DMR, Full auto / Semi-auto. 26.1 damage per shot at 0–9 m, 4 shots to kill, TTK 200 ms. Default build and ammo against a 100-HP target with no armour, every shot to the upper torso. Data version 2026-10-13.
Base stats
| Class | DMR |
|---|---|
| Fire mode | Full auto / Semi-auto |
| Fire rate | 900 RPM (66.7 ms between shots) |
| Magazine | 31 |
| Muzzle velocity | 590 m/s |
| Tactical reload | — |
| Empty reload | — |
| Headshot multiplier | ×1.4 |
| Limb multiplier | ×0.84 |
Damage and time to kill
| Range | Damage per shot | Shots to kill | TTK |
|---|---|---|---|
| 0–9 m | 26.1 | 4 | 200 ms |
| 9–21 m | 21.6 | 5 | 267 ms |
| 21–36 m | 17.7 | 6 | 333 ms |
| 36–75 m | 17.1 | 6 | 333 ms |
| 75 m+ | 14.6 | 7 | 400 ms |
3D gunsmith · Firing range · Recoil and spread